VALORANT Map Pool

VALORANT Map Pool 11.0: Every Map in Current Rotation

In many FPS games, developers rotate map pools over time based on updates and community feedback, and VALORANT follows this same pattern. Since its launch, the game has introduced new maps and rotated out others, including some that were fan favorites. While it can be tough to see beloved maps leave, adjusting to the current selection is crucial for staying competitive.

This rotation strategy helps maintain freshness in gameplay and encourages players to become familiar with newer maps—like Abyss (introduced in Patch 8.11) and Corrode, the newest addition that arrived in Patch 11.0. If you’re curious about which maps are currently in play, this guide covers everything you need to know.

Following Patch 10.08, Sunset made its way back into the active map pool—and now with Patch 11.0, Corrode has officially joined the Competitive and Premier rotation, replacing Lotus. VALORANT organizes maps into two categories: one set for Competitive and Premier modes, and another for casual modes like Unrated and Spike Rush.

This approach balances both competitive intensity and casual fun. As of the September 2024 update, all maps are now available across both PC and console versions of the game, creating a unified experience for all players.

What’s in the VALORANT Map Pool Right Now?

What’s in the VALORANT Map Pool Right Now?

As of Patch 11.0 in June 2025, the current VALORANT map pool for ranked and competitive matches features seven maps:

  • Ascent

  • Icebox

  • Sunset

  • Haven

  • Pearl

  • Split

  • Corrode(New)

In this latest rotation, Lotus has been removed to make room for Corrode, which introduces a gritty, industrial-themed layout with tight corridors, dual-mid lanes, and dynamic environmental hazards that force creative pathing and utility usage.

However, maps like Abyss, Bind, Lotus, and Breeze can still appear in other modes like Unrated, Deathmatch, or Spike Rush.

What Does ‘Map Rotation’ Mean in VALORANT?

Here’s an interesting detail about VALORANT’s map rotations that many players might not realize: the map pool for Competitive and Premier modes always consists of exactly seven maps. Whenever a new map is added to the official rotation, another is removed to maintain this consistent number.

This seven-map structure is strictly followed during each update. The decision on which maps stay or leave is influenced by several elements, including player feedback, how long a map has been in the pool, and upcoming developer changes or updates.

The idea of maintaining a seven-map rotation began with the release of Pearl in Episode 05. Developers determined that seven maps strike the right balance—offering enough diversity to keep gameplay engaging without making it too difficult for players to learn and adapt. This number also suits the structure of professional tournaments, giving teams the ability to ban maps while avoiding repeats in best-of-five matchups.

Why Riot Changes the VALORANT Map Pool Regularly

Why Riot Changes the VALORANT Map Pool Regularly

VALORANT’s map pool is updated regularly to maintain a balanced and engaging experience for all players. These changes are often based on player feedback, which helps identify which maps are well-received and which may need adjustments. When new maps are introduced to bring fresh tactics and challenges, older maps are sometimes cycled out to keep the number of active maps manageable.

This approach ensures that the game remains accessible for newcomers while still providing enough depth for seasoned players. Updating the map pool also supports future development, allowing each map to deliver enjoyable and strategic gameplay.

Corrode, introduced in Patch 11.0, is a standout addition to the map lineup. Set in a decaying chemical refinery, it features vertical zip lines, sludge hazards, and narrow sightlines that challenge traditional positioning. Teams must adapt to new strategies involving high ground control, flanking through tunnels, and defending bombsites in unusually asymmetrical layouts.

Riot Games strives to make VALORANT approachable for newcomers while still offering depth for veteran players. According to Joe Lansford, the Lead Map Designer, a seven-map rotation makes it easier for players to learn the game without being overloaded. At the same time, it gives experienced players the opportunity to refine their skills and create advanced strategies.

Although certain maps are removed from the official map pool with new patches, players can still access and play them in other modes like Unrated or Deathmatch. Each map has its own role in the game—while some may be unpopular, they still have their fans.

It’s important to remember that VALORANT’s map pool is subject to change over time. When a new patch is released, any map updates will be listed in the “Maps” section of the Patch Notes. If there are no updates mentioned there, it means the current map pool remains unchanged.

FAQs

1. How often does the VALORANT map pool change?

Riot typically updates the map pool every major patch or Episode, usually every few months. These changes are often announced in the official Patch Notes.

2. Can I still play removed maps like Fracture or Bind?

Yes, removed maps can still be played in casual modes like Unrated, Deathmatch, Spike Rush, and Custom Games even if they’re not in the Competitive or Premier rotation.

3. Why does VALORANT only use seven maps in its competitive rotation?

The seven-map system provides a balance between variety and mastery. It keeps the game fresh while giving players and pro teams enough time to learn and strategize for each map without being overwhelmed.

4. Are map rotations the same across PC and console versions of VALORANT?

Yes, as of the September 2024 update, the map rotation is unified across PC and console, ensuring all players have the same competitive experience.

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